| Name: | Cassiopeia. "Cas" | |
|---|---|---|
| Body [74] Unstoppable energiser bunny |
ACTION!! | 29 (she leaps...) |
| Animal passion/charm | 25 (dance and bonkin') | |
| I'm gunna hurt you man! | * 59 * ("*Crack!* That had to hurt...") | |
| Speed [66] Lightning bouncy |
Initiative | 44 ("Too slow, old man!") |
| Dodge/block | 32 ("Nice try...*pow*") | |
| Thrown weapons | 25
| |
| Blazing pistols | 23 ("I'll cover you.. RUN!")
| |
| Mind [42] Cunning (Smart but uneducated) |
Education | 5 ("*Sulk* Just shut up Poindexter.") |
| Notice | 39 ("Hey you... *thump*") | |
| Sense weakness | 15 ("I don't have time to break all your fingers.") | |
| Street wise | 25 ("I can get it cheaper than that...") | |
| Conceal | 21 ("Nope. I dont have it.") | |
| Paradymme | 15 ("Everyone is out to screw you..... hug? :)") | |
| Soul [45] Animal/Predator |
Fasttalk/lie | 25 ("Really, he started it... *blinks innocently*") |
| Luck | 16 | |
| Competitor | 43 ("Aint no way you can beat me!") | |
| Mental | Violence: (para +) | hardened ooooooo*** | *oooo failed | Unnatural: | hardened oooooooooo | *oooo failed | Helplessness: | hardened oooooooooo | *oooo failed | Isolation: (para -) | hardened ooooooooo* | ooooX failed | Self: | hardened ooooooo*** | **ooo failed |
Snagged Ya - you have a limb of your choice (within reason) and are set to dislocate it. You do normal damage, and then, if you elect to dislocate it next round, you win innative (relative to the target, at least) auto matically, and roll your damage, but cannot fail (ie any roll is a success). then the limb is useless until dealt with.
Recovery From Damage: She has a way to deal with damage. In her case it seems to be loosing herself in music. She must lose herself in it, totally, surrendering to it and giving up all sense of self. Then she can make a Competitor roll, and the result with be assessed as recovering some damage (my discretion how much, depending upon the situation). She will *definitely* show bruises, scars, and soreness, but the serious stuff will not be present. A failed roll, and she doesn't get back dick, of course.
I see her as The Competitor. Driven to test herself and best others. At the least she is unwilling to roll over and allow others to dominate her, and she can never run from a formal challenge (and formal may have a broad definition). She doesn't have to beat everyone all the time, and the nature of conflicts are not always what she chooses. When she beats someone (as she did with Renee) she can accept that and move on. She can even listen to them, and follow orders, if she wants - she is not a meek minion. And once beaten she may decide to recognize the opponent's superiority without penalty. But she won't kowtow to even a superior opponent. She'll give props and respect, but not mindlessly do whatever she is told to.
She's in real trouble is she doesn't respond to a challenge directed at her, or she accepts someone's dominance without a fight. Losing a conflict (at least one of her own choice, or one of her major skill) will result in a Self challenge (I'll work out the details at the time) as she comes to terms with her mortality.
Also she should be upfront about the conflicts she starts - she's eager to test herself, and not interested in saying after the fact that a clash proves she's cool - the opponent has to know what's on the line. But that's not a "rule".
Lawyers take note: Faith belongs to related belong to Joss Whedon, Mutant Enemy and fox..
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