% ($Id: plot.maria.html,v 1.1.1.1 1998/08/07 05:34:46 korg Exp $) \section{\label{plot-m-dotd}Death on the Docks} This mini-situation allows the players to find links to Draco's organisation and the BenVenito mafia family. This adventure should be run before Death of the Don (section~\ref{plot-m-dotd}) if the players show any interest in the underworld. This plot is intended to kill Judge Landly and Santo BenVenito, the first step in Maria gaining control of the Mob. The players will be lucky to effect the outcome. It is mainly an information occurance. It also is ment to make Draco's presence felt on the street. Anyone with links to the criminal world is likely to recognice Santo, but Landly will likely be unknown to everyone. \subsection{What has gone before} Landly has been taken over by his greed for money and power. His drug importing is starting to attract the attention of Draco's organisation who want him closed down. Maria has convinced Draco to remove him. Santo has started to move for control of the Family because Don Vinney seems to be losing control of the Mob. The businesses are expanding without Vinney's orders. Santo has started to move to take over, forcing Maria's hand. Landly has been told to bring 2kg of uncut Heroin to the meeting, and Santo has been told bring 4 million in cash. Ingrid has one of Vinney's drivers dominated and found out about the meeting and is looking to make a quick profit. \subsection{Draco's plan} Because the flow of this allows for more player input I will outline Draco's plan. Draco has called Santo here first and then Landy. He has placed 4 marksmen with automatic rifles and snipers sights on the roof of various wearhouses in the area and has 5 men with MP-5's hidden in the area. When Santo and Landly meet they will start to argue but both will be cut down as two snipers target each of them. Once they are both dead, the men with MP-5's will appear and round up the remaining bodyguards and execute them. Lucifer will appear and make sure the both of them are dead. Draco and Maria are in a Limo nearby and will arrive once the area is secure. Maria and Draco will shake hands on a job well done. Maria will take half the money and Draco half the drugs, the rest will be sprayed around the area. \subsection{Possible Outcomes} If Ingrid rolls up for the practice, then all hell will break loose. In this case the flow of events may well go like this, depending on player interactions. Ingrid sneaks up on Santo and Landly as they argue and disposes of their bodyguards once they are done, she will approach them both. The snipers will kill Santo and Landly and shoot Ingrid (and the players if they helped her) and she will play dead. The men with MP-5's will appear and capture the players if they haven't been helping and arn't hiding well. They will be executed with the other guards. Assuming they survive this (so what, bullets), they better play dead or they will keep being shot until they are stop moving. Maria and Draco will roll up and start their discussion but Lucifer will notice that the player and Ingrid are not human. Immediately Maria and Draco will run for the car and the snipers will resume fire. Lucifer will fight until Maria and Draco are gone then he will dissapear in the darkness. Any captured guards will be killed by the snipers. Make the sniper fire annoying. Everytime someone moves, they attract fire. Ingrid will probably frenzy and go on a killing rampage. Draco's men will withdraw and Ingrid will end up with the money (with bullet holes in it), the drugs and cloths full of bullets. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \section{\label{plot-m-dotn}Death of the Don} This mini adventure is the second involving the mafia. In the first (section~\ref{plot-m-dotd}) the oldest son of Don Vinney BenVenito, Santo is killed along with Judge Landly. Now, Maria Fiorelli must move to cement her control over the family before it slips from her grasp. The plot point is intened to kill Vinney, allowing Maria control of the Mob. It is also intended to blame the killing on some poor suckers (the players). \subsection{What has gone before} Things have not been going well for the BenVenito family. Vinney is starting to grow too old for his position some say. His tight control on the Family has been slipping, weakening the whole family. Three forces were fighting for control of the Family, slowly ripping it apart. \begin{description} \item [Santo BenVenito] The eldest son, who saw it as his birthright. \item [Maria Fiorelli] Who is soon to married to the second eldest son, Claudio. She is a slightly rebelious Syndicate mage. (Maria from now on). \item [Maria BenVenito] Maria has been posessed by Banes and is using the Family construction businesses to build over Garou Cearns. (Mrs BenVenito from now on). \end{description} Maria had a problem, that was she could not have any influence if she wished to be accepted into the Family, so she carefully avoided having any influence over anyone except Claudio. She has been grooming Claudio to lead the Family, but needed to remove Vinney and Santo. She was trying to think of a way to do this when she noticed Lucifer and Draco attempting to appraoach Claudio. Attracted to Lucifer's odd form, she approached them and started a discussion. Maria would remove Vinney and place Claudio in control and Draco would remove Santo and Landly. A deal was struck. Landly and Claudio were killed and that left Maria with the problem of how to remove Vinney. \subsection{Preperation} Players who spend any time around the BenVenito residence before the Maria implements her plan will have bad dreams, thanks to Kalus who visit them in the Umbra each night (see Werewolf). \subsection{Maria's plan} Maria is looking for some people to blame the crime on, and if they become involved, it will be the players. She has the following sequence of events planned out. Remember she is a Mage, so she can work out the coincidences such as Claudio being out when the players roll up. Supernatural players such as vampires, werewolves and to a lesser extent mages, will be ideal for Maria's plan because they will have to hide from authority, so they will likely just dissapear rather than spend extended periods in jail, which supports her story. \begin{itemize} \item She will wait until people unknown to the family come to visit Vinney while Claudio is out. Vinney will be busy and the players will have to wait. \item She will dress formally (as Claudio is coming to take her out) in a loverly black dress with expensive shoes and opera gloves. She will talk to them seeming normal and happy. If the seem acceptable then she will impliment her plan. \item She will then cause the phone to ring and answer it. She will turn pale, and start to cry, say "Claudio..." and walk slowly down and barge into Vinney's office and scream. \item If she has judged the players correctly they will charge down to see what is wrong. If they do not, she will apologise to Vinney and abandon her plan. But lets face it, most PC's will leap at the chance to get involved. \item Once she hears the players running down the hall, she will pull a gun and shoot Vinney twice in the head. Then, eyes full of tears, she will turn the gun on herself, just as the players barge in and giving the impression she is about to kill herself. She will offer no resistance to anyone who wants to grab the gun, make that clear, she looks destroyed. \end{itemize} \subsection{Player's reaction} Now the players have a chance to act and can do one of three things. In each of these cases, Maria's gloves will disappear and testing of the gunpowder will be inconclusive about just who fired the gun. \begin{itemize} \item [Grab the Gun] before she shoots herself. Maria will then break down and cry and scream, until the rest of the family come in, guns drawn and find the players holding the gun and the Don dead. They will then call the police and the players can deal with their fingerprints on the gun. \item [Let her shoot] herself. In this case, she will shoot herself in the upper chest and shoulder twice. Dropping the gun, which will slide over to the players feet. Then the guards will rush in and we have the same situation as above although their will be no fingerprints on the gun. \item [Stuggle with her] and not grab the gun. In this case, the gun will appear at the foot of one of the players and Maria will struggle valliantly as the rest of the family rush in. Their will be no fingerprints on the gun. \end{itemize} Maria will tell the story that she came in to see if Vinney was coming out with Claudio and herself and then the players burst in and shot Vinney. \subsection{Consequences} \begin{itemize} \item Unless someone provides supernatural aid to Vinney, he will die. \item The police will do the basic forensics, but not really look into the killing much, assuming its a Mob related thing. They will tend to go with the flow of the case. Players protests about gloves will just make their case seem weaker. \item Maria, if she is alone will say: "I must thank you for your help. May I suggest you dissapear? I am sure that someone with your background knows how to do that." \end{itemize} \subsection{Aftermath} \subsubsection{Players do nothing} If the players run away with their tail between their legs, then Maria marries Claudio who becomes Don and they live happily ever after. Maria links in with Draco and crime becomes much more organised. Maria starts to 'help' Claudio. If Maria meets the players again, she will try to make it up to them. Mrs BenVenito's influence has been ruined with Vinneys death. \subsubsection{Players prove Maria did it} If the players can somehow support their story that Maria shot Vinney, then Maria will flee and the players will gain an enemy. Well not really an enemy. She will happily make a deal with them, although they will have to repay her for her loss. Mrs BenVenito's influence has been reduced with Vinneys death, but she will move on to influence the youngest brother Vinney Jr. The Wyrm will gain control of the Mafia. \subsubsection{Players create doubts about Maria} In this case, Maria will try to come to an agreement with the players. An agreement: they take the wrap for it, but she repays them for the favor. In this case, Maria's marrage will be delayed and Claudio will not let Maria 'help' him run the Family. The outcome between Mrs BenVenito and Maria is undetermined, either may win. \subsection{Mrs BenVenito} Poor Maria BenVenito has been possessed by a Psychomachiae and every night as Vinney and Maria go to sleep, the Psychomachiae fills their dreams. Vinney is so far untainted, but three of the bodyguards have become Fomor thanks to visits to the Doctor. Adjust the power of the Psychomachiae (see Werewolf) to suit your group.