Usual stuff

The World of Darkness is copyrighted by White Wolf Game Studios. Vampire, Werewolf, Mage, Wraith and Changeling, their associated logos and terms are Trademarks of WWGS. No infringement of any Copyright or Trademark is intended. Any sililarity to anyone, living, dead, or from another realm is just too scary to be real.

This is an adventure or setting for the Storyteller Games System by {\em White Wolf}. This adventure consentrates on Vampire: the Masquerade, but uses elements from the other Storyteller systems.

Thanks

How to use

Most effort in this adventure has been in detailing NPCs and their plans (this style was influenced heavily by the Succubus club and Chicago by Night). These plans and where the PCs fit into them defines the adventure. This differs somewhat from the standard roleplaying adventure as their is only a general sequence of play and no goal or path. The player characters can join any side, foil any plan and suffer any fate, it is totally up to them.

Themes

The main theme for this adventure is timey. The effects of time, the price of living forever, the ravages of time and the changes that time brings. The differences between the present and the past. \section{Mood} This is intended to be a role playing adventure, not a hack and slash adventure. Given some of the power of indivduals here, hack and slash playing will lead to a quick, messy end. Players must roleplay interaction with the different NPCs to have any real influence in the city.